ashgamedevgame-engineluamluamoddingmultiplayerprocedural-generationquicrpgrustsurvival-gamevoxelvoxel-enginevulkan
create_graphics_pipeline now destroys its shader modules on the error path as well, and update_mesh nulls the buffer handles after destroying them so a later Drop or retry cannot redestroy freed buffers. |
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| .github | ||
| assets | ||
| crates | ||
| mods/example_mod | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| Cargo.lock | ||
| Cargo.toml | ||
| CLAUDE.md | ||
| LICENSE.md | ||
| rustfmt.toml | ||
| selene.toml | ||
| stylua.toml | ||