Voxel RPG and survival sandbox in a medieval fantasy world bound by twelve elements and unravelled by a thirteenth. Rust + Vulkan engine, Lua-moddable gameplay, server-authoritative QUIC multiplayer.
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2026-05-11 00:04:42 +02:00
assets/shaders feat(assets): add cube vertex and fragment shaders 2026-05-10 22:00:40 +02:00
crates feat(renderer): implement vertex buffer allocation and memory mapping 2026-05-11 00:04:42 +02:00
.gitattributes Initial commit 2026-04-27 23:53:41 +02:00
.gitignore Initial workspace structure 2026-04-28 00:02:00 +02:00
AGENTS.md docs(workspace): update project rules for formal documentation and struct field docstrings 2026-05-10 22:04:23 +02:00
Cargo.lock fix(renderer): align synchronization with working save and force FIFO 2026-05-09 21:49:40 +02:00
Cargo.toml Initial workspace structure 2026-04-28 00:02:00 +02:00
CLAUDE.md docs(workspace): update project rules for formal documentation and struct field docstrings 2026-05-10 22:04:23 +02:00