synvael/crates/server/src/chunk_cache.rs

115 lines
4 KiB
Rust

// SPDX-License-Identifier: AGPL-3.0-only
//! A bounded cache of regenerated chunk baselines, shared across the worker pool.
use std::num::NonZeroUsize;
use std::sync::{Arc, Mutex};
use lru::LruCache;
use shared::generator::VoxelGenerator;
use shared::world::{Chunk, ChunkPos};
/// A least-recently-used cache of chunk baselines, cloneable so every worker shares one store.
#[derive(Clone)]
pub struct ChunkCache {
/// The shared LRU store.
inner: Arc<Mutex<LruCache<ChunkPos, Chunk>>>,
}
impl ChunkCache {
/// Creates an empty cache holding at most `capacity` baselines before evicting the least-recently-used entry.
#[must_use]
pub fn new(capacity: NonZeroUsize) -> Self {
Self {
inner: Arc::new(Mutex::new(LruCache::new(capacity))),
}
}
/// Returns the baseline for `pos`, generating and caching it on a miss.
#[must_use]
pub fn get_or_generate(&self, pos: ChunkPos, generator: &VoxelGenerator) -> Chunk {
// A poisoned lock cannot yield a usable cache; recovering the guard lets generation proceed rather than propagating a panic across every worker that shares this cache.
let mut guard = self
.inner
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
if let Some(hit) = guard.get(&pos) {
return hit.clone();
}
let chunk = generator.generate_chunk(pos);
guard.put(pos, chunk.clone());
chunk
}
}
#[cfg(test)]
impl ChunkCache {
/// Number of baselines currently resident. Test-only introspection.
fn len(&self) -> usize {
self.inner
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner)
.len()
}
/// Whether a baseline for `pos` is currently resident. Test-only introspection.
fn contains(&self, pos: ChunkPos) -> bool {
self.inner
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner)
.contains(&pos)
}
}
#[cfg(test)]
mod tests {
use super::*;
use shared::generator::{VoxelGenerator, WorldGenConfig};
use shared::world::{BlockId, ChunkPos};
use std::num::NonZeroUsize;
/// Builds a generator with a small, cheap terrain configuration for cache tests.
fn test_generator() -> VoxelGenerator {
let config = WorldGenConfig {
base_height: 8,
noise_scale: 0.05,
surface_block: BlockId(1),
subsurface_block: BlockId(2),
stone_block: BlockId(3),
};
VoxelGenerator::new(config, 42)
}
/// A second lookup of the same position must be served from the store, not regenerated.
#[test]
fn repeated_lookup_is_a_cache_hit() {
let generator = test_generator();
let cache = ChunkCache::new(NonZeroUsize::new(4).unwrap_or(NonZeroUsize::MIN));
let pos = ChunkPos::new(0, 0, 0);
let first = cache.get_or_generate(pos, &generator);
let second = cache.get_or_generate(pos, &generator);
// Determinism guarantees identical output, and a single resident entry can only hold if the second call was a hit rather than a fresh generation-and-insert of a distinct value.
assert_eq!(first.blocks, second.blocks);
assert_eq!(cache.len(), 1);
}
/// Inserting beyond capacity evicts the least-recently-used entry.
#[test]
fn exceeding_capacity_evicts_oldest() {
let generator = test_generator();
let cache = ChunkCache::new(NonZeroUsize::new(2).unwrap_or(NonZeroUsize::MIN));
let _ = cache.get_or_generate(ChunkPos::new(0, 0, 0), &generator);
let _ = cache.get_or_generate(ChunkPos::new(1, 0, 0), &generator);
// Touch the first so the second becomes the least-recently-used before the overflow.
let _ = cache.get_or_generate(ChunkPos::new(0, 0, 0), &generator);
let _ = cache.get_or_generate(ChunkPos::new(2, 0, 0), &generator);
assert_eq!(cache.len(), 2);
assert!(cache.contains(ChunkPos::new(0, 0, 0)));
assert!(!cache.contains(ChunkPos::new(1, 0, 0)));
}
}