synvael/crates/client/src/meshing.rs

208 lines
7.6 KiB
Rust

// SPDX-License-Identifier: AGPL-3.0-only
use renderer::mesh::Vertex;
use shared::world::{BlockId, CHUNK_SIZE, Chunk};
#[expect(
clippy::cast_precision_loss,
clippy::cast_possible_truncation,
clippy::too_many_lines
)]
pub fn generate_mesh(chunk: &Chunk) -> (Vec<Vertex>, Vec<u32>) {
let mut vertices = Vec::new();
let mut indices = Vec::new();
for x in 0..CHUNK_SIZE {
for y in 0..CHUNK_SIZE {
for z in 0..CHUNK_SIZE {
let block = chunk.get(x, y, z);
if block == BlockId::AIR {
continue;
}
let fx = x as f32;
let fy = y as f32;
let fz = z as f32;
if y == CHUNK_SIZE - 1 || chunk.get(x, y + 1, z) == BlockId::AIR {
let base_idx = vertices.len() as u32;
vertices.push(Vertex {
position: [fx - 0.5, fy + 0.5, fz + 0.5],
color: [0.2, 0.8, 0.2],
});
vertices.push(Vertex {
position: [fx + 0.5, fy + 0.5, fz + 0.5],
color: [0.2, 0.8, 0.2],
});
vertices.push(Vertex {
position: [fx + 0.5, fy + 0.5, fz - 0.5],
color: [0.2, 0.8, 0.2],
});
vertices.push(Vertex {
position: [fx - 0.5, fy + 0.5, fz - 0.5],
color: [0.2, 0.8, 0.2],
});
indices.extend_from_slice(&[
base_idx,
base_idx + 1,
base_idx + 2,
base_idx + 2,
base_idx + 3,
base_idx,
]);
}
if y == 0 || chunk.get(x, y - 1, z) == BlockId::AIR {
let base_idx = vertices.len() as u32;
vertices.push(Vertex {
position: [fx - 0.5, fy - 0.5, fz - 0.5],
color: [0.1, 0.4, 0.1],
});
vertices.push(Vertex {
position: [fx + 0.5, fy - 0.5, fz - 0.5],
color: [0.1, 0.4, 0.1],
});
vertices.push(Vertex {
position: [fx + 0.5, fy - 0.5, fz + 0.5],
color: [0.1, 0.4, 0.1],
});
vertices.push(Vertex {
position: [fx - 0.5, fy - 0.5, fz + 0.5],
color: [0.1, 0.4, 0.1],
});
indices.extend_from_slice(&[
base_idx,
base_idx + 1,
base_idx + 2,
base_idx + 2,
base_idx + 3,
base_idx,
]);
}
if x == CHUNK_SIZE - 1 || chunk.get(x + 1, y, z) == BlockId::AIR {
let base_idx = vertices.len() as u32;
vertices.push(Vertex {
position: [fx + 0.5, fy - 0.5, fz + 0.5],
color: [0.15, 0.6, 0.15],
});
vertices.push(Vertex {
position: [fx + 0.5, fy - 0.5, fz - 0.5],
color: [0.15, 0.6, 0.15],
});
vertices.push(Vertex {
position: [fx + 0.5, fy + 0.5, fz - 0.5],
color: [0.15, 0.6, 0.15],
});
vertices.push(Vertex {
position: [fx + 0.5, fy + 0.5, fz + 0.5],
color: [0.15, 0.6, 0.15],
});
indices.extend_from_slice(&[
base_idx,
base_idx + 1,
base_idx + 2,
base_idx + 2,
base_idx + 3,
base_idx,
]);
}
if x == 0 || chunk.get(x - 1, y, z) == BlockId::AIR {
let base_idx = vertices.len() as u32;
vertices.push(Vertex {
position: [fx - 0.5, fy - 0.5, fz - 0.5],
color: [0.15, 0.6, 0.15],
});
vertices.push(Vertex {
position: [fx - 0.5, fy - 0.5, fz + 0.5],
color: [0.15, 0.6, 0.15],
});
vertices.push(Vertex {
position: [fx - 0.5, fy + 0.5, fz + 0.5],
color: [0.15, 0.6, 0.15],
});
vertices.push(Vertex {
position: [fx - 0.5, fy + 0.5, fz - 0.5],
color: [0.15, 0.6, 0.15],
});
indices.extend_from_slice(&[
base_idx,
base_idx + 1,
base_idx + 2,
base_idx + 2,
base_idx + 3,
base_idx,
]);
}
if z == CHUNK_SIZE - 1 || chunk.get(x, y, z + 1) == BlockId::AIR {
let base_idx = vertices.len() as u32;
vertices.push(Vertex {
position: [fx - 0.5, fy - 0.5, fz + 0.5],
color: [0.18, 0.7, 0.18],
});
vertices.push(Vertex {
position: [fx + 0.5, fy - 0.5, fz + 0.5],
color: [0.18, 0.7, 0.18],
});
vertices.push(Vertex {
position: [fx + 0.5, fy + 0.5, fz + 0.5],
color: [0.18, 0.7, 0.18],
});
vertices.push(Vertex {
position: [fx - 0.5, fy + 0.5, fz + 0.5],
color: [0.18, 0.7, 0.18],
});
indices.extend_from_slice(&[
base_idx,
base_idx + 1,
base_idx + 2,
base_idx + 2,
base_idx + 3,
base_idx,
]);
}
if z == 0 || chunk.get(x, y, z - 1) == BlockId::AIR {
let base_idx = vertices.len() as u32;
vertices.push(Vertex {
position: [fx + 0.5, fy - 0.5, fz - 0.5],
color: [0.18, 0.7, 0.18],
});
vertices.push(Vertex {
position: [fx - 0.5, fy - 0.5, fz - 0.5],
color: [0.18, 0.7, 0.18],
});
vertices.push(Vertex {
position: [fx - 0.5, fy + 0.5, fz - 0.5],
color: [0.18, 0.7, 0.18],
});
vertices.push(Vertex {
position: [fx + 0.5, fy + 0.5, fz - 0.5],
color: [0.18, 0.7, 0.18],
});
indices.extend_from_slice(&[
base_idx,
base_idx + 1,
base_idx + 2,
base_idx + 2,
base_idx + 3,
base_idx,
]);
}
}
}
}
(vertices, indices)
}