refactor(client): drop chunk logging superseded by the statistics panel

This commit is contained in:
Serkyo 2026-08-02 02:29:41 +02:00
parent c3d757f8dc
commit cc6b0cada6

View file

@ -9,7 +9,7 @@ use renderer::vertex::Vertex;
use renderer::{MeshKey, RendererError};
use shared::protocol::chunk::ChunkMessage;
use shared::world::{CHUNK_SIZE, Chunk, ChunkPos};
use tracing::{debug, error};
use tracing::error;
use crate::mesh_pool::{JobGen, MeshJob, MeshPool, MeshResult};
@ -214,20 +214,6 @@ impl ChunkManager {
self.totals
.accumulate(loaded, dropped, unloaded, dispatched, applied);
if loaded > 0 || dropped > 0 || unloaded > 0 || applied > 0 || dispatched > 0 {
debug!(
loaded,
dropped,
unloaded,
dispatched,
applied,
pending = self.pending_remesh.len(),
in_flight = self.in_flight.len(),
resident = self.resident.len(),
"chunk stream reconciled"
);
}
}
/// Ingests every finished mesh currently available from the pool, uploading the ones that are still current and discarding superseded or evicted ones. Returns the number uploaded.