ashgamedevgame-engineluamluamoddingmultiplayerprocedural-generationquicrpgrustsurvival-gamevoxelvoxel-enginevulkan
Added winit event loop with ControlFlow::Poll for continuous rendering, and initialized tracing-subscriber for standardized logging. Also integrated anyhow for robust error handling in the client binary. |
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| .gitignore | ||
| AGENTS.md | ||
| Cargo.lock | ||
| Cargo.toml | ||
| CLAUDE.md | ||