Synvael/assets/shaders
2026-07-27 21:36:14 +02:00
..
cube.frag feat(renderer): implement depth testing and indexed 3d rendering 2026-05-12 23:00:30 +02:00
cube.frag.spv chore(assets): store compiled shaders via git lfs 2026-07-22 04:23:46 +02:00
cube.vert feat(assets): size and tint debug raster passes in the vertex shader 2026-07-27 21:36:14 +02:00
cube.vert.spv feat(assets): size and tint debug raster passes in the vertex shader 2026-07-27 21:36:14 +02:00