chore(client): raise the load radius to 16

This commit is contained in:
Serkyo 2026-08-05 02:04:12 +02:00
parent 10b035504c
commit 7ab2488778

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@ -15,7 +15,7 @@ use crate::mesh_pool::{JobGen, MeshJob, MeshPool, MeshResult};
/// Radius, in chunks, of the region kept resident around the camera center. Also the radius the client subscribes with, so the server's resident set matches the client's. /// Radius, in chunks, of the region kept resident around the camera center. Also the radius the client subscribes with, so the server's resident set matches the client's.
// TODO: make configurable / drive from view-distance setting. // TODO: make configurable / drive from view-distance setting.
pub const LOAD_RADIUS: i32 = 12; pub const LOAD_RADIUS: i32 = 16;
/// Horizontal extent, in blocks, of the resident region around the camera. /// Horizontal extent, in blocks, of the resident region around the camera.
#[expect( #[expect(